Journal article
Information, Communication & Society, vol. 25(3), 2022, pp. 376-394
APA
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Liu, T., & Lai, Z. (2022). From non-player characters to othered participants: Chinese women's gaming experience in the ‘free’ digital market. Information, Communication &Amp; Society, 25(3), 376–394. https://doi.org/10.1080/1369118X.2020.1791217
Chicago/Turabian
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Liu, Tingting, and Zishan Lai. “From Non-Player Characters to Othered Participants: Chinese Women's Gaming Experience in the ‘Free’ Digital Market.” Information, Communication & Society 25, no. 3 (2022): 376–394.
MLA
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Liu, Tingting, and Zishan Lai. “From Non-Player Characters to Othered Participants: Chinese Women's Gaming Experience in the ‘Free’ Digital Market.” Information, Communication &Amp; Society, vol. 25, no. 3, 2022, pp. 376–94, doi:10.1080/1369118X.2020.1791217 .
BibTeX Click to copy
@article{tingting2022a,
title = {From non-player characters to othered participants: Chinese women's gaming experience in the ‘free’ digital market},
year = {2022},
issue = {3},
journal = {Information, Communication & Society},
pages = {376-394},
volume = {25},
doi = {10.1080/1369118X.2020.1791217 },
author = {Liu, Tingting and Lai, Zishan}
}